Unlike the vast majority of gaming companies, GMK was born in 1984 and has created and developed more than 200 "physical" games, which have been released in Brazil and around the world.
This great experience in "mechanics and gameplay" motivated us to enter the digital games market in 2010.
Today we have a team of collaborators in design, art, programming and production, which compares to the best in the world.
It is important to say that, like all other gaming companies, we are of course in this market with the goal of making a profit. However, our policy is NOT to make "pay-to-win" games.
Regardless of the theme, mechanics or simplicity of each game, we strive to provide edifying and enjoyable fun for all our customers, and we want you to really enjoy and get into our games.
If this highest aim of ours is achieved, we count on you to make a positive evaluation of our games and recommend them to your best friends.
Thank you and have fun!